Vikki M

EDCI-136 Learning and Reflections

Final Summary of Inquiry Project

My Inquiry project centered around introducing digital tools for my 6-year-old daughter. We have been a no-screen family, both at her dad’s house and mine. We have preferred not to give her an iPad or tablet even when the grandparents offered to buy one when she was 2 years old. She is a very active child and not having a device for her has never been a problem. I decided the time was right to begin introducing her to the world of digital technology as she has started to use iPads at school for learning. For grade 2 next year, we are starting part home/online school and part in-school learning. Therefore, I need to prepare for some home learning with digital tools. After reviewing BC’s Digital Framework and reading the competencies for Kindergarten to Grade 2, I was surprised at the level of skill required, such as the ability to read comprehensively to use search functions appropriately. I decided to take small steps and go at our own pace by introducing some learning apps at home so I could gauge digital competency while also setting clear limits and boundaries around usage.

Over the course of the semester, we tried 4 different learning apps:  

Photo by Vikki

Khan Academy is my favourite as a parent because it offers a varied mix of literacy and numeracy activities. My child’s favourite is by far the Prodigy app. She plays this app at school too and it is the one she asks for again and again. It is also the one that brings up the most frustration. A huge factor that has influenced this inquiry-based learning project is that my daughter is neurodivergent. We are currently going through the assessment process of an ADHD diagnosis and the way her brain works has impacted the way I am introducing these digital tools to her. Seeing as we have only tried apps and not open usage of the internet, safety has not been an issue we have had to discuss yet. The biggest learning that this inquiry project has been the setting of limits and boundaries to ensure healthy usage of screens. Below is a more detailed description of what has been learned.

Video by Vikki

I have had to acknowledge that what I perceive as good apps for my child is not necessarily what she perceives as good. I am looking for the app to be educational to practice her literacy and numeracy skills, she is looking for the app to be fun and get a dopamine hit when she ‘wins’ or is successful at completing tasks. Trying to balance the two with both of our emotions has been challenging but did open more conversation about recognizing her body cues whilst engaging with a screen.

There have been numerous studies researching if there are links between screen time and ADHD including causality and potential impacts. However, the general concluding consensus is that the studies present conflicting results, and further research is needed to understand the nuances of the ADHD and screen time relationships (Beyens et al 2018, Ghosh et al 2024). This leaves parents, such as myself, in space where navigating screen time with an ADHD child is difficult with no guidelines around managing screen time or impacts of digital tools.

In conclusion, this inquiry project has been an interesting process that has opened a space for me to start sharing digital tools with my child. It will be an ongoing process, and we will have to take small steps depending on our emotional regulation skills. I can see the benefits in using educational apps, but screen times does come with some unexpected challenges. We did not get to the stage of introducing the internet or needing parental controls as there was so much to unpack from the introduction of apps. I am glad I have waited this long to bring devices into my child’s world as it definitely needs to be handled consciously. There is still so much that is not studied or understood with the effects of screen time on young children, especially neurodivergent brains.

References

Beyens, I., Valkenburg, P. M., & Piotrowski, J. T. (2018). Screen media use and ADHD-related behaviors: Four decades of research. Proceedings of the National Academy of Sciences of the United States of America, 115(40), 9875–9881. https://doi.org/10.1073/pnas.1611611114

Ghosh, Ambarish & SK, Maidul & Oza, Raghav. (2024). Screen time and effects on attention deficient hyperactivity disorder in children – A systematic review. Asian Journal of Medical Sciences. 15. 269-277. 10.3126/ajms.v15i5.62847.
https://www.researchgate.net/publication/380276735_Screen_time_and_effects_on_attention_deficient_hyperactivity_disorder_in_children_-_A_systematic_review

Datafication

In week 9 there was a talk from Dr Bonnie Stewart from the University of Windsor on Datafication. I am not up to date with any data issues or how they affect me personally when using different digital tools and platforms so this talk, and the subsequent talks surrounding cybersecurity, were interesting information. I would not have sought this information out for myself so I am glad it was brought to me so I could reflect on how it affects me.

Photo by Markus Spiske on Unsplash

Dr Bonnie Steward mentioned this quote “with every keystroke, we leave traces, clicks, patterns, that can be monetized, consolidate and sold”. These words resonated with me and brought the stark reality of our consumerist systems back into the forefront of my thinking and being. It is easy to forget that we are being watched and observed for data with everything we do online whether we are conscious of it or not. We have unknowingly given our consent, which in turn, gives our power over to companies who then sell our information for profit. It is a scary thought that this is happening and where this will lead us in the future.

Dr Bonnie Stewart also mentioned that it is difficult to have any truth within these online spaces. As a mother, this is also very concerning as children are growing up in a world where misinformation is the norm. How do we ensure we are teaching our children to look out for the truth and not assume everything they are presented with is real? It is an interesting time and I wonder what more awareness of datafication and cybersecurity issues will do to ensure the safety of the next generations.

Early Literacy Apps

I chose two literacy apps to introduce to my child and observe how she used them. I wanted to find out if she enjoyed them and how they interacted with her learning process. My child attends a Montessori program through the regular Canadian school system so she is used to tactile and sensory ways of learning letters, letter sounds, and reading words. I wondered how an app on a screen measured up to learning from a teacher and self-directed language activities. I also wondered how my child would react to the apps when she got the questions wrong, she is neurodivergent and has big feelings when she thinks she is failing. There was some resistance to trying the literacy apps as they are “learning” and not game-based like the math app she likes Prodigy but we persisted and gave them a try.

The first app we tried was Learn to Read: Sight Words by RV AppStudios. It is a simple design with cartoon-like characters that are present when playing games. It has eight choices of word games on the home screen for children to pick from. We tried out 4 of the games but none of them held my child’s attention for too long and she quickly got bored after a few minutes in each game. The tiger cartoon “Lucus” makes a sound when you get an answer wrong, to my surprise my child laughed at the sound and was not triggered by the “wrong” answer she gave. In some of the games it gave hints when you got the answer wrong a couple of time and others there were no hints. The overall theme reminds me of the toddler program Cocomelon and the theme may be a little too young for my 6-and-a-half-year-old.

Video by Vikki

The second literacy app we tried was Duolingo (Duo) ABC which has a much better learning progression program. There are different levels and different digital “reading books” that are then used to explore words, sounds, letters and sentence structure as the level progresses. This app is more advanced in supporting a child to learn literacy. My child could operate it without me as it reads out loud any instructions which she was able to follow easily and have success in the activities. She asked to play this one again several times and does not seem to get bored of the different stories and activities.

Video by Vikki

While I am still skeptical about children learning from literacy apps they can be useful as a tool to support overall learning. My child refuses to do any homework or practice spelling since she is very anxious about getting things wrong. The Duo ABC app provided a practice space that was away from any intentions set by an adult and she could have success in practicing literacy skills in a fun way. Further investigating would be needed to assess if the app could support learning new literacy skills instead of having lessons with a teacher but a good resource to have if a child refuses intentional lessons from an adult.

Zotero

This week Jessica Mussell gave a talk on using Zotero. I have not come across Zotero before so the information was useful. Being a second-year undergrad mature student with ADHD, correctly using citations can be difficult and time-consuming as my brain does not retain information easily. I have my system for adding references and citations to work as I go when writing assignments so I was interested if using Zotero would be an easier or quicker process. I installed the platform and tried it out as I was writing my current assignment.

Photo by Vikki

I found the process of adding the resources into Zotero and then going into a Word document and adding them monotonous. When adding the resources into Zotero you can see the information but not the completed reference until you want to pull it into your Word document. I think it would take a bit of usage to get used to the steps needed and learning a new way of doing things. Zotero worked well on published articles and I did try an online media article which worked well. What the platform did not do efficiently was create a reference for a website that I needed. There perhaps was a way to troubleshoot but I resorted to my old way of doing things by using an online citation creator as I did not have the time to figure it out at that moment.

Overall I found Zotero a good tool and will keep using it to see if I can get used to it and use it quickly and effectively. The only problem I can envision is that as it is done automatically there is no learning process to practice creating references correctly. If I had been introduced to this in my first year of undergrad studies and not had to manually create some APA style references, make mistakes, and then have to correct them I would have missed out on some learning. If a program does something for me automatically I will have no desire to sit and learn how it is doing it and the knowledge will not be learned. I am glad I have been introduced to this tool and will keep experimenting and finding ways it can assist me in my learning journey.

Introducing Apps and Games in the Home Environment

After chatting with my 6-year-old about balancing screen time and how it can affect our eyes and brains, it was time to introduce some apps and games for her to try. The device we are using is a 7″ Amazon Fire tablet which we have only been using to watch Netflix when we are traveling. It does not have a case for holding or standing which could be a problem when she needs to use one of her hands to operate the games. However, for this introduction, her lap and knees sufficed as props to hold up the tablet whilst in use. The first app we tried was a math app called Prodigy which she currently uses at school. We used her school log-in codes so she could continue her progress from school at home. This tablet is slow so starting the games and loading took a few minutes. Once we were in she was able to get started in a game.

Image created by Vikki

At first, she was very excited to play the battle games and chose the world in which she had been playing at school (I did not understand the world concept but it didn’t seem to matter to the game). The battle-type game reminded me of Pokémon battles as you use different “powers” to defeat other characters. This part of the game was much more exciting for her and what she was looking forward to. The math questions are all text-based so she needed me to read them to her to understand how to answer them. There is a button for it to read the question out loud but we couldn’t get it to work. The first set of questions was addition to 20, which she knows but we used her fingers and mine to get the answers. The next set of questions was measurement and whether the image was longer or shorter. The third set of questions was about counting sporadic placed and coloured dots which confused her and was frustrating to complete. She needed an adult to sit with her to complete the questions and this is not something she could do independently.

She played well with my engagement for 45 minutes but did get upset when I said that our time was up. We returned the next day but the experience was very different as she lost the same battle multiple times with the characters. This created a big upset and we almost had the tablet flung across the room in frustration. Later I tried to talk about it and how we could pick another world to battle in but she has was resistant and has not wanted to try the game since. Overall the game is exciting but I feel like it is the battle concept that children would like and the math questions are an afterthought to appease adults. Upon reflection, this tablet is too small to see the written text and I recommend using a larger screen. I definitely will try other math apps as in terms of learning I would say this program provides minimal learning opportunities and is just a battle game in disguise.

Annotation

This week Dr Remi Kalir from Duke University shared his passion for social annotation in this video. At first, I was unsure what Dr Remi was going to talk about and if there could be much to discuss regarding taking notes or commenting on texts. Luckily as an engaging speaker on this subject, Dr Remi walked us through some deeper thoughts and considerations on how adding notes can connect people and spark different meaningful conversations.

Image created by Vikki

As Dr Remi went through his presentation, I tried to keep up with the technical language used to describe how annotations are implemented. One such term was annotation being “intertextual” meaning how different texts interact with each other. The examples provided helped to view annotation in creative ways such as comments left on art, in public places, or part of signage. These different ways of using annotation display the processes of interruption of meaning and contesting of ideas that help to give a deeper understanding of where you stand on a subject.

A discussion of the use of Hypothes.is highlighted the opportunity to use this digital tool in a learning context for students to share commentary and engage in dialogue through text. Dr Remi emphasized the disconnect between individually annotating a document and then discussing it in a forum separate from the document. Digital tools such as Hypothe.is creating an opportunity for students to take notes collectively and interact with others’ annotations. This tool is a platform to engage in the interruption of meaning and contesting of ideas which will benefit a student’s learning on subjects. I wonder if this was integrated within Uvic’s Brightspace platform how effective it would be to promote engagement with online learners.

Assessing Appropriate Digital Tools for Children Gr K-9

Photo by Patricia Prudente on Unsplash

For my inquiry project, I have chosen to take a deep dive into the digital tools available for children. I am curious about how educational programs, games, and access to the Internet are introduced to young children in healthy ways. There is information available for parents regarding children’s physical health and “screen time” but not so much is available for helping parents to introduce digital tools effectively and safely. As a parent of a six-year-old, I have avoided giving my child a tablet or iPad up until now. My child has access to TV shows on Netflix and asks me to “look up this on your phone” when she is curious to know an answer to her many random questions such as “Do bees have black blood?”. Digital tools are in her home environment but I have not given her free access. At school, she has access to an iPad to take photos of her work so I can see it through an app on my phone. She also has tasks such as using a record mode with a microphone to record an oral story which I can see in the app. It did not occur to me that my child in Kindergarten (and Grade 1) would need a digital literacy framework as part of her education. I will be part home schooling her for the next academic year and will have to introduce either a tablet or iPad for learning apps so I would like to understand how to introduce these tools to her in a good way.

In class, Valerie shared BC’s Digital Literacy Framework for K-12 which was an eye-opening read. I noticed that many of the competencies that were listed from K required a child to have the ability to read or write. For example under Information Literacy it states “understands that keyword searching is an effective way to locate information on the Internet and knows how to select keywords to produce the best search results. (Gr. K-2)”. This competency may be unreachable for my child, particularly since she has difficulties reading and spelling. There is a section on Internet Safety and I wondered if her teachers at school had/or will explain any boundaries to keep her safe when exploring online or if this is considered a parent thing to teach. Reading this framework raised many questions for me and I am unsure where to seek the answers.

One resource that I found informative was the Common Sense Education Digital Citizenship Curriculum. This website has information for parents such as reviews for games and apps, reviews, and age recommendations for TV shows and films. For teachers, there are lesson plans for a wide range of digital literacy curriculum. What caught my eye was the introduction videos for children titled “Meet the Arms of the Digital Citizens” where characters with different purposes give children short pieces of information. The “arms” character with long arms talks about balance and how to balance your time with screens and physical health. I will show my child this video to open up a conversation about boundaries when using tablets/iPads and come up with an agreed amount of time to spend on apps and games.

Artificial Intelligence

During Week 6 the course took a deep dive into Artificial Intelligence (AI). AI tools are not something that I know much about or have used, but I know they exist. I have not consciously used them or researched any positive or negative ways they can improve my life. Listening to the talk by David Wiley and how he described transitioning to using AI highlighted a perspective that I had not considered before. David mentioned that in pre-internet days the way to find information was to go to the library or make a phone call. When the internet arrived the transition to other ways of finding information created different habits. Due to the arrival of AI tools, we are in another transition that will develop new habits and ways to access different information. Reflecting on this idea of transitioning I can recognize that I went through the arrival of the internet but have thus far resisted the AI movement. Perhaps it is time for me to experiment with some AI tools to see if they can benefit or enhance they way I access information as a student.

Photo by Steve Johnson on Unsplash

Another interesting point David talked about was how tools such as ChatGTP can be useful for connecting new information to a learner’s prior knowledge. Asking ChatGTP to explain concepts using specific areas of personal interest is a brilliant way to help a student find a connection so the information can be understood and integrated. This may especially benefit a student who learns in this way such as myself who has ADHD. I wonder what other ways I could use AI tools to aid my learning as it often takes me double the time to complete reading and written work. As a student knowing the benefits of AI tools but also an awareness of the ethical implications can save time on tasks that otherwise would take up a whole day. I decided to experiment and drop a legislation comparison question for another course assignment into ChatGPT. I was so surprised how fast it came back with 2 pages of information! Upon reviewing the information I can see that the quality is not great but it gave me a starting point. The information also does not replace the need to read the two legislation documents, however, I can see how some students might rely on this information in times of overwhelm to rush through work. I will consider these tools more consciously now and be more open to transitioning into AI in the future.

Understanding Digital Literacy Frameworks as a Millennial

As a person born in the mid-1980’s there was no such thing as the Internet, digital devices or social media platforms in my childhood. My first introduction to any type of device was an old Atari 2600 games console with two games, Pac-Man and Space Invaders.

Atari 2600. Photo by: Pixabay

It wasn’t until I was a teenager that Desktop PCs and the Internet were accessible in both school and the home environment. My high school in England where I grew up was considered a leader in introducing technology to children, we were the only publicly funded high school to have a communications center. This center was called “CLIC” and was a building with two rooms filled with Desktop PCs and as students, we had classes in this room where we were taught IT skills. The IT skills that I remember they taught us were “touch type” (a method of typing using all 10 fingers without needing to look at the keyboard) and administration skills such as writing a memo etc. However, we were given free access to the internet which was the most exciting part. Unfortunately, even in the early 2000s giving teenagers free access to the internet with no rules, safety precautions, or frameworks enabled exploration into websites such as ratemypoo.com. Teachers had no idea of the content we were consuming and introducing the internet to young students was a new concept, they were unaware of how curiosity can be a vulnerability to students in an online space.

25 years later the digital landscape has evolved and exploded into children’s lives, children as young as 2 years old can operate smartphones and access platforms such as YouTube. The Government of Canada has promoted public health considerations for screen time in the early years, stating that any screen time for children under 2 years old is not recommended and for children 2-5 years, 1hr per day is recommended. The Canadian Pediatric Society publications focus on the health implications and encourage face-to-face interaction for young children’s learning. While this is all good information for healthy development in young children, the information on how to introduce children safely in digital spaces through an educational lens is lacking for parents and educators.

As children enter Kindergarten they will be introduced to iPads and learning apps, shown how to take pictures of their work and upload them to a platform that is shared with their parents. While these practical skills are being taught in a positive and useful way I have to wonder if there is enough conscious teaching around digital literacy and how this is monitored.

Photo by Igor Starkov on Unsplash

There are digital literacy frameworks available such as BC Digital Literacy Framework (K-12) which offers a comprehensive overview of standards and guidelines for age-appropriate literacies. However, I do question how this is being implemented within the school system and if any directed lessons take place for children to understand and integrate the concepts. K-2 children will have varying levels of literacy skills and their level of reading and skill of typing correctly spelled words will affect their level of competency. For this reason, differing apps are used to accommodate the younger grades. As a parent reading the BC Digital Literacy Framework, I am surprised at the level of information my Grade 1 is supposed to be aware of. I ask myself is this part of my responsibility as a parent to teach? If so where are helpful resources so that I, as a millennial who did not have this type of education, can access to ensure my child is aware and can safely navigate digital spaces?

Inquiry Process and Autonomy

In week 3 of class Jeff Hopkins gave a talk on the Inquiry Process. (Week 3: Inquiry Process, & SIFT Methodology – EDCI 136 – Digital Literacy). A discussion on the connections between an inquiry process, research papers and bottom up learning highlighted the potential for an inquiry process to develop student agency with their learning. Most educational systems work within a confined learning structure where the teacher/instructor is positioned as an expert and has knowledge on a subject they will impart to students, this is described as top down learning. Within top down learning there is little room for a student to have agency on what and how they learn. Learning through an inquiry process can both support a student’s autonomy and agency as there is freedom to make their own choices and the potential to take action and influence outcomes based on these choices.

I have a background in Early Childhood Education (ECE) and have spent 20 years planning and supporting young children’s learning within daycare centers. For children 0-5 years old there is no formal curriculum in BC that daycare teachers must follow. There are however different learning philosophies that daycares follow to guide their programs. The Reggio Emilia philosophy is an approach that emphasizes the child, the environment and collaboration. The learning through play model relies on observing the child’s interests to support inquiry projects that promote the idea that children are in control of their own learning and exploration. Below is an example of an interest planning sheet I used with a class of 3-5 year old’s.

Photo by Vikki

This sheet is a similar concept to Jeff Hopkins example plans for the
Pacific School of Innovation and Inquiry. (Inquiry Tools – Pacific School of Innovation and Inquiry). A model of asking questions, researching and exploring and then asking deeper questions results in a cycle of learning. My plan was co-created with the children after a member of staff brought in large Zucchinis they had grown in their garden. Many of the children were fascinated by the large vegetable and wanted to explore everything about it. We sat as a group and the children put forward some of the ideas of what we could do with the Zucchini.

Photo by Vikki

This bottom up process of learning was a great way of making learning fun for the children and inviting children to include their voice within the classroom. The self confidence and intrinsic motivation of the children to complete activities was visible to see within the interactions between teacher and child. Allowing children some age appropriate autonomy created a respectful and considerate classroom.

Unfortunately once these children move on to Kindergarten and enter the public school system the learning style changes to a top down learning approach. It is a stark contrast to their daycare program and many children struggle to adjust. Their loss of autonomy often coincides with the loss of their love of learning and school becomes a ‘have to’ rather than “i get to’. I have witnessed this process in my own child and it is upsetting to watch the light in her eyes dim when she talks about school or ‘learning’. I am currently looking into alternative schooling options for my child. I repeatedly come across successful programs that are promoting inquiry based learning and I wonder if this will relight my child’s desire to be excited about learning again. She has endless questions on a wide range of topics which she would love to explore. I hope by finding a program where she can have autonomy and agency it will prepare her to take responsibility for her learning when the time comes to step out of childhood.

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